Portál AbcLinuxu, 12. května 2025 10:23

Dotaz: Max Payne cez wine

23.1.2007 16:50 Palo | skóre: 5
Max Payne cez wine
Přečteno: 1487×
Odpovědět | Admin
Nainstaloval som si cez wine maxa payna, ked ho spustim tak mi nejde hybat s mysou a seka zvuk....v shelly mi vypise: fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x41e02a38) :stub, fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=10852 < primary_done=13064), fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=17908 < primary_done=20120), fixme:d3d:IWineD3DDeviceImpl_SetSamplerState out of range 2 13 sampler 5 type 10,

kedze som v linuxoch novacik tak neviem ako to rozchodit, nevedel by mi niekto pomoct?
Nástroje: Začni sledovat (1) ?Zašle upozornění na váš email při vložení nového komentáře.

Odpovědi

23.1.2007 17:14 Slovan | skóre: 6
Rozbalit Rozbalit vše Re: Max Payne cez wine
Odpovědět | | Sbalit | Link | Blokovat | Admin
Zdravim. Skus stiahnut wine z http://www.winehq.com/site/cvs. Mne funguje Max bez problemov , teda za predpokladu ze nevadi sekanie , vypadavanie textur a trhany zvuk . Ale za to moze asi integrovana vega savage 4 .
23.1.2007 22:43 Palo | skóre: 5
Rozbalit Rozbalit vše Re: Max Payne cez wine
no spustil som to cvs a teraz ma to vyhadzuje uz pri tom prvom loadingu pre menu a pise:
 /usr/local/games/max_payne> wine MaxPayne.exe
fixme:quartz:Filtergraph_QueryInterface unknown interface {56a868b2-0ad4-11ce-b03a-0020af0ba770}
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x41e83a60) : stub, emulating 64Mib for now, returning 64Mib
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(162,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(163,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(164,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(165,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(172,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(173,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(178,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(179,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(180,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(181,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(182,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(183,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(184,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState >>>>>>>>>>>>>>>>> 500 from glStencilOp(...) @ device.c / 3821
fixme:d3d:IWineD3DDeviceImpl_SetRenderState >>>>>>>>>>>>>>>>> 500 from glStencilOp(...) @ device.c / 3821
fixme:d3d:IWineD3DDeviceImpl_SetRenderState >>>>>>>>>>>>>>>>> 500 from glStencilOp(...) @ device.c / 3821
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(190,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(191,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(192,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(193,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(194,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(198,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(199,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(200,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(201,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(202,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(203,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(204,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(205,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(206,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(207,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(208,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(209,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetSamplerState out of range 2 13 sampler 3 type 10
fixme:d3d:IWineD3DDeviceImpl_SetSamplerState out of range 2 13 sampler 4 type 10
fixme:d3d:IWineD3DDeviceImpl_SetSamplerState out of range 2 13 sampler 5 type 10
fixme:d3d:IWineD3DDeviceImpl_SetSamplerState out of range 2 13 sampler 6 type 10
fixme:d3d:IWineD3DDeviceImpl_SetSamplerState out of range 2 13 sampler 7 type 10
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x41e83a60) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x41e83a60) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x41e83a60) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x41e83a60) : stub
fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x41e83a60)->(164,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x41e83a60) : stub
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
wine: Unhandled exception 0xe06d7363 at address 0x404b1fa0 (thread 0009), starting debugger...
WineDbg starting on pid 0x8
Unhandled exception: 0xe06d7363 in 32-bit code (0x404b2022).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:1007 GS:0033
 EIP:404b2022 ESP:406cc0b4 EBP:406cc118 EFLAGS:00000206(   - 00      - -IP1)
 EAX:4049be71 EBX:4051a714 ECX:00000000 EDX:406cfe40
 ESI:406cfe40 EDI:406cfe34
Stack dump:
0x406cc0b4:  406cc138 0000000c 0000003c 40857040
0x406cc0c4:  e06d7363 00000001 00000000 404b1fa0
0x406cc0d4:  00000003 19930520 43a268dc 406cc6b8
0x406cc0e4:  0000036e 404f6d0b 4083c95c 00000004
0x406cc0f4:  00000000 406cc108 4080d1f0 40857040
0x406cc104:  4083c95c 406cc128 4083c95c 40a803aa
0200: sel=1007 base=40038000 limit=00001fff 32-bit rw-
Backtrace:
=>1 0x404b2022 RaiseException+0x82 in kernel32 (0x404b2022)
  2 0x40a80388 _CxxThrowException+0x48 in msvcrt (0x40a80388)
  3 0x0040b6ea in maxpayne (+0xb6ea) (0x0040b6ea)
  4 0x0040b73e in maxpayne (+0xb73e) (0x0040b73e)
  5 0x404deaee in kernel32 (+0x4eaee) (0x404deaee)
  6 0x400226f7 wine_switch_to_stack+0x17 in libwine.so.1 (0x400226f7)
0x404b2022 RaiseException+0x82 in kernel32: movl        0xfffffffc(%ebp),%ebx

Threads:
process  tid      prio (all id:s are in hex)
00000008 (D) Z:\usr\local\games\max_payne\MaxPayne.exe
        00000009    0 <==
23.1.2007 23:43 Slovan | skóre: 6
Rozbalit Rozbalit vše Re: Max Payne cez wine
Skus stiahnut patch k maxovy , sa mi zda ze to je 1.05 . A potom ak to nepojde , najdi si NO-CD crack. Nemam ho teraz nainstalovany , ale ak ti to nepojde , skusim ho znova nahodit a odpisem . Zatial sa maj.
Max avatar 24.1.2007 00:02 Max | skóre: 72 | blog: Max_Devaine
Rozbalit Rozbalit vše Re: Max Payne cez wine
Odpovědět | | Sbalit | Link | Blokovat | Admin
Zkoušel jsi instalátor pro linux? Měl by obsahovat patch pro Max Payne a také rovnou crack a spuštětí skript pro wine a spol. Viz. loki stránky.
Zdar Max
Měl jsem sen ... :(
25.1.2007 13:16 Palo | skóre: 5
Rozbalit Rozbalit vše Re: Max Payne cez wine
No diky moc idem vyskusat
28.1.2007 21:16 Palo | skóre: 5
Rozbalit Rozbalit vše Re: Max Payne cez wine
No diky moc uz to slape, akurat mi obcas seka zvuk, nevie niekto co s tym....nikde inde mi to nerobi iba v maxovi.
Max avatar 28.1.2007 23:17 Max | skóre: 72 | blog: Max_Devaine
Rozbalit Rozbalit vše Re: Max Payne cez wine
Zkus spouštět Maxe s vypnutým debugováním (příklad):
WINEDEBUG="-all" wine MaxPayne.exe
Pokud používáš ke spuštění nějaký script, který přišel s tím instalátorem, tak to do něj zkus propašovat (možná to tam už bude).
Taky zkus upravit prioritu procesu na třeba nice -n 10. Takže ve finále něco jako :
WINEDEBUG="-all" nice -n 10 wine MaxPayne.exe
Pak si ověř, co u něj používáš za zvukový systém, pokud alsu, zkus oss, alsa je přecijen ještě jaksi mno, ve wine trošku nedodělaná ...

Zdar Max
Měl jsem sen ... :(

Založit nové vláknoNahoru

Tiskni Sdílej: Linkuj Jaggni to Vybrali.sme.sk Google Del.icio.us Facebook

ISSN 1214-1267, (c) 1999-2007 Stickfish s.r.o.