Byl vydán Fedora Asahi Remix 40, tj. linuxová distribuce pro Apple Silicon vycházející z Fedora Linuxu 40.
Představena byla služba Raspberry Pi Connect usnadňující vzdálený grafický přístup k vašim Raspberry Pi z webového prohlížeče. Odkudkoli. Zdarma. Zatím v beta verzi. Detaily v dokumentaci.
Byla vydána verze R14.1.2 desktopového prostředí Trinity Desktop Environment (TDE, fork KDE 3.5). Přehled novinek v poznámkách k vydání, podrobnosti v seznamu změn.
Dnešním dnem lze již také v Česku nakupovat na Google Store (telefony a sluchátka Google Pixel).
Apple představil (keynote) iPad Pro s čipem Apple M4, předělaný iPad Air ve dvou velikostech a nový Apple Pencil Pro.
Richard Biener oznámil vydání verze 14.1 (14.1.0) kolekce kompilátorů pro různé programovací jazyky GCC (GNU Compiler Collection). Jedná se o první stabilní verzi řady 14. Přehled změn, nových vlastností a oprav a aktualizovaná dokumentace na stránkách projektu. Některé zdrojové kódy, které bylo možné přeložit s předchozími verzemi GCC, bude nutné upravit.
Free Software Foundation zveřejnila ocenění Free Software Awards za rok 2023. Vybráni byli Bruno Haible za dlouhodobé příspěvky a správu knihovny Gnulib, nováček Nick Logozzo za front-end Parabolic pro yt-dlp a tým Mission logiciels libres francouzského státu za nasazování svobodného softwaru do praxe.
Před 10 lety Microsoft dokončil akvizici divize mobilních telefonů společnosti Nokia a pod značkou Microsoft Mobile ji zanedlouho pohřbil.
Fedora 40 release party v Praze proběhne v pátek 17. května od 18:30 v prostorách společnosti Etnetera Core na adrese Jankovcova 1037/49, Praha 7. Součástí bude program kratších přednášek o novinkách ve Fedoře.
Stack Overflow se dohodl s OpenAI o zpřístupnění obsahu Stack Overflow pro vylepšení OpenAI AI modelů.
Bound to ALAudio.so fcntl: Operation not permitted fcntl: Operation not permitteda
Browse: Index.unr?entry?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Failed; returning to EntryJinak se vse rozbehne, zvuk jede slysim, ze bezi uvodni intro, pak pohybuji mysi a slysim cvakani buttonu. Ale obraz proste nejde. Jen se tak prolina, ale ze hry neni nic videt. Na pozadi hra bezi bezproblemu, ale jak rikam problem je s obrazem. Pokud jsem neudal dostatecne informace, tak prosim napiste a ja vse pridam. Dekuji za odpovedi.
her-ur@nx9010:~$ wolf Wolf 1.41-MP linux-i386 Dec 4 2002 ----- FS_Startup ----- Current search path: /home/her-ur/.wolf/main /usr/local/games/wolfenstein/main/mp_pak4.pk3 (5 files) /usr/local/games/wolfenstein/main/mp_pak3.pk3 (76 files) /usr/local/games/wolfenstein/main/mp_pak2.pk3 (3 files) /usr/local/games/wolfenstein/main/mp_pak1.pk3 (308 files) /usr/local/games/wolfenstein/main/mp_pak0.pk3 (783 files) /usr/local/games/wolfenstein/main/mp_bin.pk3 (4 files) /usr/local/games/wolfenstein/main/pak0.pk3 (4775 files) /usr/local/games/wolfenstein/main ---------------------- 5954 files in pk3 files execing default.cfg couldn't exec language.cfg couldn't exec wolfconfig_mp.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ------- Input Initialization ------- Joystick is not active. ------------------------------------ Bypassing CD checks ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- Loaded 714 translation strings from scripts/translation.cfg ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 XF86DGA Mouse (Version 2.0) initialized XFree86-VidModeExtension Activated at 640x480 Using 8/8/8 Color bits, 24 depth, 0 stencil display. GL_RENDERER: Mesa DRI Radeon 20030328 AGP 4x x86/MMX/SSE2 NO-TCL Initializing OpenGL extensions ...GL_S3_s3tc not found ...ignoring GL_EXT_texture_env_add ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...GL_NV_fog_distance not found XF86 Gamma extension initialized GL_VENDOR: Tungsten Graphics, Inc. GL_RENDERER: Mesa DRI Radeon 20030328 AGP 4x x86/MMX/SSE2 NO-TCL GL_VERSION: 1.2 Mesa 6.1 GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_MAX_TEXTURE_SIZE: 1024 GL_MAX_ACTIVE_TEXTURES_ARB: 2 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 3, 640 x 480 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: disabled compressed textures: disabled NV distance fog: disabled Initializing Shaders ----- finished R_Init ----- ------- sound initialization ------- ------------------------------------ ----- Sound Info ----- sound system is muted 1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 0x49367000 dma buffer No background file. ---------------------- Sound memory manager started Sys_LoadDll(/home/her-ur/.wolf/main/ui.mp.i386.so)... Sys_LoadDll(/home/her-ur/.wolf/main/ui.mp.i386.so) failed: "/home/her-ur/.wolf/main/ui.mp.i386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/usr/local/games/wolfenstein/main/ui.mp.i386.so)... ok Sys_LoadDll(ui) found **vmMain** at 0x4abc0d10 Sys_LoadDll(ui) succeeded! Found high quality video and low quality CPU --- Common Initialization Complete --- Opening IP socket: localhost:27960 Hostname: localhost.localdomain Alias: localhost Alias: nx9010 IP: 127.0.0.1 Started tty console (use +set ttycon 0 to disable) ^3PunkBuster Server: PunkBuster Server (v0.993 | A0 C0.0) **DISABLED** execing highVidlowCPU.cfg r_colorbits will be changed upon restarting. r_depthbits will be changed upon restarting. r_texturebits will be changed upon restarting. RE_Shutdown( 1 ) Hunk_Clear: reset the hunk ok ----- Initializing Renderer ---- ------------------------------- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 XF86DGA Mouse (Version 2.0) initialized XFree86-VidModeExtension Activated at 640x480 Using 4/4/4 Color bits, 24 depth, 0 stencil display. GL_RENDERER: Mesa DRI Radeon 20030328 AGP 4x x86/MMX/SSE2 NO-TCL Initializing OpenGL extensions ...GL_S3_s3tc not found ...ignoring GL_EXT_texture_env_add ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...GL_NV_fog_distance not found XF86 Gamma extension initialized GL_VENDOR: Tungsten Graphics, Inc. GL_RENDERER: Mesa DRI Radeon 20030328 AGP 4x x86/MMX/SSE2 NO-TCL GL_VERSION: 1.2 Mesa 6.1 GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_MAX_TEXTURE_SIZE: 1024 GL_MAX_ACTIVE_TEXTURES_ARB: 2 PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits) MODE: 3, 640 x 480 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 32 multitexture: enabled compiled vertex arrays: enabled texenv add: disabled compressed textures: disabled NV distance fog: disabled Initializing Shaders ----- finished R_Init ----- Sys_LoadDll(/home/her-ur/.wolf/main/ui.mp.i386.so)... Sys_LoadDll(/home/her-ur/.wolf/main/ui.mp.i386.so) failed: "/home/her-ur/.wolf/main/ui.mp.i386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/usr/local/games/wolfenstein/main/ui.mp.i386.so)... ok Sys_LoadDll(ui) found **vmMain** at 0x4ade3d10 Sys_LoadDll(ui) succeeded! Resolving wolfmotd.idsoftware.com wolfmotd.idsoftware.com resolved to 192.246.40.70:27951 ^5PunkBuster Client: PunkBuster Client (v0.993 | A0) **DISABLED**ted ale jak to napravit? pohledam na googlu a napisu.
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